Your first few minutes

  1. Download the client, unpack it and run it.
  2. On the title screen, choose Register and pick a username and password. Next time, choose Log in. Tab moves between fields, Enter continues and Esc goes back.
  3. You start in front of the Morningside Inn. You’re the @. Walk with the arrow keys.
  4. Press Enter to do whatever’s on offer where you’re standing (talk, open, fish, pick up…). k looks around with a cursor, and K lists everything nearby.
  5. Press ? at any time for the in-game help: every key below, sorted by topic.
Talking to Brother Anselm. Pick an answer with the number keys, or with the arrow keys and <kbd>Enter</kbd>.
Talking to Brother Anselm. Pick an answer with the number keys, or with the arrow keys and Enter.

Reading the screen

The big frame is the world. Its title is the name of the place you’re in, with a red PvP if other players can attack you there, or (safe) where nobody can. Above it are the date, the phase of the moon and the weather.

Below the world are three panels: You (your health, combat level and attack style), what you can do here, and your Target. Under those is the log, where chat and everything that happens to you shows up.

A few things you’ll see on the map:

@you
Capital lettersother players and the people of Midland, by the first letter of their name
Lowercase lettersmonsters, the same way: g for a goblin
, . `grass
~water
#walls
T o fa tree to chop, a rock to mine, a fishing spot
*something on the ground
$ &a bank box, a mailbox
Oa way through to somewhere else

Not sure what something is? Press k, move the cursor onto it and see.

Controls

Moving and looking

Key
↑ ↓ ← →walk
Enterdo what’s here: talk, gather, open…
gpick up what you’re standing on
klook around with a cursor: then Enter for what you can do there, w to walk there, Esc to stop
Keverything nearby, as a list
mthe map: arrows pan, + - zoom, c back to you, l place names on/off
wwalk to your target
Wfollow your target

Fighting

Key
Tabtarget the nearest enemy (again for the next one)
Shift+Tabthe previous one
aattack your target (you’ll walk over)
Escstop targeting
rauto-retaliate on/off
x Xnext / previous attack style
eequipment: your bonuses and your threat
Sstatus effects

Monsters go after whoever’s the biggest threat to them. A defensive style, a shield and heavy armour keep their attention on you, so your friends can hit them from behind.

Magic

Key
pspellbook: cast a spell, or choose the one your staff or wand casts by itself
cautocast on/off

Attack spells go at your target. Mend heals a party member you’ve targeted, or else you. To use Telegrab, look at an item with k.

Items and skills

Key
iinventory: equip, eat, drop
eequipment: take things off, or put them on
Ccreate: smithing, cooking, fletching…
sskills
Ttrade with a player

Chat and commands

Key
tchat
/type a command
↑ ↓your earlier messages
Command
/w <player> <message>whisper to someone, wherever they are
/r <message>reply to the last whisper
/whowho’s playing, and where
/coordswhere you’re standing
/bankboxlook in your bank from anywhere
/mailboxread your letters from anywhere
/helpevery command

Windows and the log

Key
jquest journal
Nnotifications
Lwhich log channels to show
+ -scroll the log (PgUp PgDn a page at a time, End back to the latest)
?help
Escclose a window
Qlog out

Playing together

Look at another player (k) to invite them to your party, or type /invite <player>. Answer an invite from your notifications (N). A party is up to four players. Members near a kill share its XP, its loot and its quest credit, and you can see how everyone’s doing wherever they are.

1 2 3target a party member
/p <message>party chat
/leaveleave your party
/kick <player>remove a member (if you lead)

To trade, target a player and press T. Both of you see the offer and both have to accept it.

Tips

  • Talk to everyone. Quests start in conversation. Your journal (j) keeps track of where you’re up to.
  • Monsters drop junk. Cracked teeth, matted fur and goblin trinkets are only good for selling. Shops buy them, and J in a shop sells all your junk at once.
  • Banks and mailboxes are around town. Letters can carry items, and arrive even when the other player is offline.
  • Dying sends you back to the chapel in Morningside Graves.
  • Logging out takes a moment if you’ve just been fighting: you can’t escape a fight by quitting.